JCKS Jobs V1

The Complete Job System

JCKS Jobs replaces the five or six scripts every server installs for jobs: job creator, boss menu, multijob, job center, billing, police tools, dispatch alerts, and job actions. Everything is built in-game with /jobadmin, saved to the database, and synced to your framework. No SQL files, no restarts.

Every module can be turned off, and every built-in menu can be replaced with a resource you already use.

Core features

Admin Studio (/jobadmin)

  • In-Game Job Creator Includes 7 one-click templates (Police, EMS, Mechanic, Restaurant, Taxi, Farm, Blank) that instantly set up grades, permissions, and draft locations.
  • Visual Placement Tool Aim, click, and rotate with the mouse wheel to place zones, animated NPCs, or props.
  • 13 Location Types Duty clock, shared stash, personal locker, boss menu, uniforms, wardrobe, shop/armory, garage, crafting, harvesting, selling, teleport/elevator, and job center.
  • Live Server Settings Modify 80 options live without requiring a server restart.

Boss Menu & Company Management

  • Overview of company balance, statistics, duty activity, and announcements.
  • Promote, demote, fire, and distribute bonuses directly from the company account.
  • Recruiting with Consent New employees must explicitly accept (Y) or decline (N).
  • Manage applications from the Job Center and track detailed finances.
  • Complete overview of all invoices and fines tied to the company.

Job Hub (F6) & Job Center

  • Multijob Support Hold multiple jobs and seamlessly switch between them.
  • Track current job details, salary, and a live shift timer.
  • Job Center Players can browse all listed jobs, join instantly, or apply using custom application forms.

Invoices & Police Field Tools

  • Target a player to send an invoice with quick-picks per job.
  • Handcuffs and zip ties with paired arrest animations and skill-check breakouts.
  • Trunk Props Access cones, barriers, road signs, lights, and tyre-bursting spike strips.
  • Escort, put in/take out of vehicles, and search restrained players.

Dispatch & Job Actions

  • Colleague Blips See on-duty colleagues and allied jobs live on the map.
  • Panic button triggers an alert with the street name, sound, and a flashing blip.
  • Service calls assign GPS routes directly to responding employees.
  • Dedicated job actions (revive, treat injuries, repair, clean, impound, check ID).

Work & Interface Ecosystem

  • Modern UI optimized for the FiveM browser (dark/light themes, 9 accent colors).
  • Pulse notifications for duty status, job offers, and alerts.
  • Built-in localizations for English, Slovak, and Czech.
  • Job garages with liveries, max tuning, and keys; society money support.

COMPATIBILITY & PERFORMANCE

  • Supported Frameworks ESX Legacy 1.9+, QBCore, and Qbox.
  • Auto-Detection Automatically detects your inventory, target, banking, vehicle keys, fuel, and clothing scripts.
  • Works flawlessly with or without a target resource.
  • Security Every single action is validated on the server. Blocked requests are sent to Discord logs.
  • Performance Locations, NPCs, and props are streamed and exist only when a player is nearby.

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Pick a script and press Get it. You sign in with Cfx.re so the resource lands on your FiveM account, and with Discord when a script needs your Discord ID.